Fix linting
This commit is contained in:
parent
e5e928d99a
commit
e6376ad059
23 changed files with 33 additions and 58 deletions
|
|
@ -1,5 +1,5 @@
|
|||
import { vec2 } from 'gl-matrix';
|
||||
import { Renderer } from 'sdf-2d';
|
||||
|
||||
import {
|
||||
Circle,
|
||||
Id,
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import { vec2, vec3 } from 'gl-matrix';
|
||||
import { CircleLight, Renderer } from 'sdf-2d';
|
||||
import { CommandExecutors, Id, LampBase, UpdatePropertyCommand } from 'shared';
|
||||
import { CircleLight } from 'sdf-2d';
|
||||
import { CommandExecutors, Id, LampBase } from 'shared';
|
||||
import { RenderCommand } from '../../commands/types/render';
|
||||
|
||||
export class LampView extends LampBase {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { vec2 } from 'gl-matrix';
|
||||
import { CircleLight, Renderer } from 'sdf-2d';
|
||||
import { CircleLight } from 'sdf-2d';
|
||||
import {
|
||||
CharacterTeam,
|
||||
CommandExecutors,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue