Add server screen

This commit is contained in:
schmelczerandras 2020-10-16 23:26:03 +02:00
parent 89fafeafd3
commit e2129bbb26
20 changed files with 672 additions and 174 deletions

View file

@ -1,12 +1,12 @@
import { vec2, vec3 } from 'gl-matrix';
import { Random, settings } from 'shared';
import { Random, settings, PlanetBase } from 'shared';
import { LampPhysical } from '../objects/lamp-physical';
import { PlanetPhysical } from '../objects/planet-physical';
import { PhysicalContainer } from '../physics/containers/physical-container';
import { evaluateSdf } from '../physics/functions/evaluate-sdf';
import { Physical } from '../physics/physicals/physical';
export const createDungeon = (objectContainer: PhysicalContainer) => {
export const createWorld = (objectContainer: PhysicalContainer) => {
const objects: Array<Physical> = [];
const lights: Array<Physical> = [];
@ -33,11 +33,13 @@ export const createDungeon = (objectContainer: PhysicalContainer) => {
);
objects.push(
createBlob(
position,
Random.getRandomInRange(300, 800),
Random.getRandomInRange(300, 800),
Random.getRandomInRange(20, 40),
new PlanetPhysical(
PlanetBase.createPlanetVertices(
position,
Random.getRandomInRange(300, 800),
Random.getRandomInRange(300, 800),
Random.getRandomInRange(20, 40),
),
),
);
}
@ -72,26 +74,3 @@ export const createDungeon = (objectContainer: PhysicalContainer) => {
[...objects, ...lights].forEach((o) => objectContainer.addObject(o));
};
const createBlob = (
center: vec2,
width: number,
height: number,
randomness: number,
): PlanetPhysical => {
const vertices = [];
for (let i = 0; i < settings.polygonEdgeCount; i++) {
vertices.push(
vec2.fromValues(
center.x +
(width / 2) * Math.cos((i / settings.polygonEdgeCount) * -Math.PI * 2) +
Random.getRandomInRange(-randomness, randomness),
center.y +
(height / 2) * Math.sin((i / settings.polygonEdgeCount) * -Math.PI * 2) +
Random.getRandomInRange(-randomness, randomness),
),
);
}
return new PlanetPhysical(vertices);
};