Setup formatting
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parent
d34f25295c
commit
dd850d11d1
45 changed files with 230 additions and 190 deletions
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@ -36,8 +36,8 @@ export class TouchListener extends CommandGenerator {
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this.sendCommandToSubcribers(
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new MoveActionCommand(
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vec2.subtract(vec2.create(), position, this.previousPosition)
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)
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vec2.subtract(vec2.create(), position, this.previousPosition),
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),
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);
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this.previousPosition = position;
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@ -49,7 +49,7 @@ export class TouchListener extends CommandGenerator {
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event.touches,
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(center: vec2, touch: Touch) =>
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vec2.add(center, center, vec2.fromValues(-touch.clientX, touch.clientY)),
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vec2.create()
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vec2.create(),
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);
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return vec2.scale(center, center, 1 / event.touches.length);
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@ -70,7 +70,7 @@ export class Game {
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new MouseListener(this.canvas),
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new TouchListener(this.canvas),
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],
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[this.gameObjects, new CommandReceiverSocket(this.socket)]
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[this.gameObjects, new CommandReceiverSocket(this.socket)],
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);
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}
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@ -105,7 +105,7 @@ export class Game {
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shadowTraceCount: 16,
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paletteSize: 10,
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enableStopwatch: true,
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}
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},
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);
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this.renderer.setRuntimeSettings({
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@ -151,7 +151,7 @@ export class Game {
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// todo: Should only send aspect ratio
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this.socket.emit(
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TransportEvents.PlayerToServer,
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serialize(new SetViewAreaActionCommand(this.gameObjects.camera.viewArea))
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serialize(new SetViewAreaActionCommand(this.gameObjects.camera.viewArea)),
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);
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}
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@ -6,7 +6,7 @@ export class DeltaTimeCalculator {
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}
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public getNextDeltaTimeInMilliseconds(
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currentTime: DOMHighResTimeStamp
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currentTime: DOMHighResTimeStamp,
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): DOMHighResTimeStamp {
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if (this.previousTime === null) {
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this.previousTime = currentTime;
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@ -23,12 +23,12 @@ export class Camera extends GameObject {
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this._viewArea.topLeft = vec2.fromValues(
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this.center.x - this._viewArea.size.x / 2,
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this.center.y + this._viewArea.size.y / 2
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this.center.y + this._viewArea.size.y / 2,
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);
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this._viewArea.size = vec2.fromValues(
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Math.sqrt(Camera.inViewAreaSize * canvasAspectRatio),
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Math.sqrt(Camera.inViewAreaSize / canvasAspectRatio)
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Math.sqrt(Camera.inViewAreaSize / canvasAspectRatio),
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);
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c.renderer.setViewArea(this._viewArea.topLeft, this._viewArea.size);
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@ -26,7 +26,7 @@ export class GameObjectContainer extends CommandReceiver {
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this.addObject(this.camera);
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},
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[StepCommand.type]: (c: StepCommand) => {
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[StepCommand.type]: (_: StepCommand) => {
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if (this.player) {
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this.camera.center = this.player.position;
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}
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@ -115,12 +115,12 @@ export class BlobShape extends Drawable {
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leftFootCenter: vec2.transformMat2d(
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vec2.create(),
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this.leftFoot.center,
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transform2d
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transform2d,
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),
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rightFootCenter: vec2.transformMat2d(
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vec2.create(),
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this.rightFoot.center,
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transform2d
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transform2d,
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),
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headRadius: this.head.radius * transform1d,
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footRadius: this.leftFoot.radius * transform1d,
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