This commit is contained in:
Schmelczer András 2020-10-11 20:32:56 +02:00
parent 37954e2ef1
commit cd75bdbfde
20 changed files with 253 additions and 131 deletions

View file

@ -9,6 +9,19 @@ export abstract class Random {
Random._seed = value;
}
public static choose<T>(values: Array<T>): T | undefined {
const to = values.length;
if (to === 0) {
return undefined;
}
return values[Math.floor(this.getRandomInRange(0, to))];
}
public static getRandomInRange(from: number, to: number): number {
return from + this.getRandom() * (to - from);
}
public static getRandom(): number {
let t = (Random._seed += 0x6d2b79f5);
t = Math.imul(t ^ (t >>> 15), t | 1);

View file

@ -6,7 +6,6 @@ export * from './commands/types/update-objects';
export * from './commands/types/step';
export * from './commands/types/ternary-action';
export * from './commands/types/move-action';
export * from './commands/types/set-aspect-ratio-action';
export * from './commands/types/primary-action';
export * from './commands/types/secondary-action';
export * from './commands/command-receiver';
@ -33,6 +32,7 @@ export * from './transport/serialization/serializable';
export * from './transport/serialization/override-deserialization';
export * from './objects/types/character-base';
export * from './objects/types/lamp-base';
export * from './objects/types/projectile-base';
export * from './objects/types/tunnel-base';
export * from './settings';
export * from './transport/transport-events';

View file

@ -15,7 +15,7 @@ export class CharacterBase extends GameObject {
}
public toArray(): Array<any> {
const { id, head, leftFoot, rightFoot } = this as any;
const { id, head, leftFoot, rightFoot } = this;
return [id, head, leftFoot, rightFoot];
}
}

View file

@ -9,7 +9,7 @@ export class LampBase extends GameObject {
}
public toArray(): Array<any> {
const { id, center, color, lightness } = this as any;
const { id, center, color, lightness } = this;
return [id, center, color, lightness];
}
}

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@ -0,0 +1,15 @@
import { vec2 } from 'gl-matrix';
import { Id } from '../../transport/identity';
import { serializable } from '../../transport/serialization/serializable';
import { GameObject } from '../game-object';
@serializable
export class ProjectileBase extends GameObject {
constructor(id: Id, public center: vec2, public radius: number) {
super(id);
}
public toArray(): Array<any> {
return [this.id, this.center, this.radius];
}
}

View file

@ -16,7 +16,7 @@ export class TunnelBase extends GameObject {
}
public toArray(): Array<any> {
const { id, from, to, fromRadius, toRadius } = this as any;
const { id, from, to, fromRadius, toRadius } = this;
return [id, from, to, fromRadius, toRadius];
}
}