Simplify types
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parent
6eddb4834b
commit
ba8b1a29fd
30 changed files with 52 additions and 76 deletions
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@ -34,5 +34,5 @@
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3000,
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8080
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],
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"postCreateCommand": "npm install && npx lerna run initialize",
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"postCreateCommand": "npm install && npx lerna run initialize"
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}
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@ -6,6 +6,7 @@ import {
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settings,
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CommandExecutors,
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MoveActionCommand,
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typeToBaseType,
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} from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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@ -14,6 +15,7 @@ import { CirclePhysical } from './circle-physical';
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import { Physical } from '../physics/physical';
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import { PhysicalContainer } from '../physics/containers/physical-container';
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@typeToBaseType
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export class CharacterPhysical extends CharacterBase implements Physical {
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public readonly canCollide = true;
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public readonly isInverted = false;
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@ -34,7 +36,7 @@ export class CharacterPhysical extends CharacterBase implements Physical {
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private static readonly leftFootOffset = vec2.fromValues(-20, -10);
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private static readonly rightFootOffset = vec2.fromValues(20, -10);
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constructor(container: PhysicalContainer) {
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constructor(private readonly container: PhysicalContainer) {
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super(
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id(),
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new CirclePhysical(vec2.clone(CharacterPhysical.headOffset), 50, null, container),
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@ -159,6 +161,12 @@ export class CharacterPhysical extends CharacterBase implements Physical {
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);*/
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}
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public destroy() {
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this.container.removeObject(this.head);
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this.container.removeObject(this.leftFoot);
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this.container.removeObject(this.rightFoot);
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}
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public toJSON(): any {
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const { type, id, head, leftFoot, rightFoot } = this;
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return [type, id, head, leftFoot, rightFoot];
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@ -1,10 +1,11 @@
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import { vec2, vec3 } from 'gl-matrix';
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import { LampBase, settings, id } from 'shared';
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import { LampBase, settings, id, typeToBaseType } from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { Physical } from '../physics/physical';
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@typeToBaseType
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export class LampPhysical extends LampBase implements Physical {
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public readonly canCollide = false;
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public readonly isInverted = false;
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@ -1,9 +1,10 @@
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import { vec2 } from 'gl-matrix';
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import { clamp01, mix, TunnelBase, id } from 'shared';
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import { clamp01, mix, TunnelBase, id, typeToBaseType } from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { StaticPhysical } from '../physics/containers/static-physical-object';
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@typeToBaseType
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export class TunnelPhysical extends TunnelBase implements StaticPhysical {
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public readonly canCollide = true;
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public readonly isInverted = true;
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@ -118,6 +118,7 @@ export class Player extends CommandReceiver {
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public destroy() {
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this.isActive = false;
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this.character.destroy();
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this.objects.removeObject(this.character);
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}
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}
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8
frontend/.vscode/settings.json
vendored
8
frontend/.vscode/settings.json
vendored
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@ -1,8 +0,0 @@
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{
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"typescript.tsdk": "node_modules\\typescript\\lib",
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"editor.tabSize": 2,
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"editor.formatOnSave": true,
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"editor.codeActionsOnSave": {
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"source.organizeImports": true
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}
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}
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@ -2,8 +2,6 @@ import { vec2 } from 'gl-matrix';
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import { Command } from 'shared';
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export class MoveToCommand extends Command {
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public static readonly type = 'MoveToCommand';
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public constructor(public readonly position: vec2) {
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super();
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}
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@ -2,8 +2,6 @@ import { Renderer } from 'sdf-2d';
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import { Command } from 'shared';
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export class RenderCommand extends Command {
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public static readonly type = 'RenderCommand';
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public constructor(public readonly renderer: Renderer) {
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super();
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}
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@ -22,7 +22,7 @@ export const deserialize = (json: string): GameObject => {
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};
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export const deserializeJsonArray = (json: string): Array<GameObject> => {
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return (JSON.parse(json) as Array<any>).map(
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([type, ...values]) => new constructors[type](...values)
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);
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return (JSON.parse(json) as Array<any>).map(([type, ...values]) => {
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return new constructors[type](...values);
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});
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};
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@ -1,7 +1,3 @@
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import { Id } from '../transport/identity';
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import { Typed } from '../transport/typed';
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export abstract class Command {
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public get type(): string {
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return (this as any).constructor.type;
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}
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}
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export abstract class Command extends Typed { }
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@ -1,8 +1,6 @@
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import { Command } from '../command';
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export class CreateObjectsCommand extends Command {
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public static readonly type = 'CreateObjectsCommand';
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public constructor(public readonly serializedObjects: string) {
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super();
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}
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@ -1,8 +1,6 @@
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import { Command } from '../command';
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export class CreatePlayerCommand extends Command {
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public static readonly type = 'CreatePlayerCommand';
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public constructor(public readonly serializedPlayer: string) {
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super();
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}
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@ -2,8 +2,6 @@ import { Id } from '../../transport/identity';
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import { Command } from '../command';
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export class DeleteObjectsCommand extends Command {
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public static readonly type = 'DeleteObjectsCommand';
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public constructor(public readonly ids: Array<Id>) {
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super();
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}
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@ -2,8 +2,6 @@ import { vec2 } from 'gl-matrix';
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import { Command } from '../command';
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export class MoveActionCommand extends Command {
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public static readonly type = 'MoveActionCommand';
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public constructor(public readonly delta: vec2) {
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super();
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}
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@ -2,8 +2,6 @@ import { vec2 } from 'gl-matrix';
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import { Command } from '../command';
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export class PrimaryActionCommand extends Command {
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public static readonly type = 'PrimaryActionCommand';
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public constructor(public readonly position: vec2) {
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super();
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}
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@ -2,8 +2,6 @@ import { vec2 } from 'gl-matrix';
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import { Command } from '../command';
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export class SecondaryActionCommand extends Command {
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public static readonly type = 'SecondaryActionCommand';
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public constructor(public readonly position: vec2) {
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super();
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}
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@ -2,8 +2,6 @@ import { Rectangle } from '../../helper/rectangle';
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import { Command } from '../command';
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export class SetViewAreaActionCommand extends Command {
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public static readonly type = 'SetViewAreaAction';
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public constructor(public readonly viewArea: Rectangle) {
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super();
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}
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@ -1,8 +1,6 @@
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import { Command } from '../command';
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export class StepCommand extends Command {
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public static readonly type = 'StepCommand';
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public constructor(public readonly deltaTimeInMiliseconds: DOMHighResTimeStamp) {
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super();
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}
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@ -2,8 +2,6 @@ import { vec2 } from 'gl-matrix';
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import { Command } from '../command';
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export class TernaryActionCommand extends Command {
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public static readonly type = 'TernaryActionCommand';
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public constructor(public readonly position: vec2) {
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super();
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}
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@ -1,8 +1,6 @@
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import { Command } from '../command';
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export class UpdateObjectsCommand extends Command {
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public static readonly type = 'UpdateObjectsCommand';
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public constructor(public readonly serializedObjects: string) {
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super();
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}
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@ -29,3 +29,4 @@ export * from './objects/types/tunnel-base';
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export * from './settings';
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export * from './transport/transport-events';
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export * from './transport/identity';
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export * from './transport/type-to-base-type';
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@ -2,8 +2,12 @@ import { CommandReceiver } from '../commands/command-receiver';
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import { Id } from '../transport/identity';
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export abstract class GameObject extends CommandReceiver {
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public static get type(): string {
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return (this as any).name;
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}
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public get type(): string {
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return (this as any).constructor.type;
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return (this as any).constructor.name;
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}
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constructor(public readonly id: Id) {
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@ -1,11 +1,8 @@
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import { vec2 } from 'gl-matrix';
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import { Circle } from '../../helper/circle';
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import { Id } from '../../main';
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import { GameObject } from '../game-object';
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export abstract class CharacterBase extends GameObject {
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public static readonly type = 'Character';
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constructor(
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id: Id,
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public head: Circle,
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@ -3,8 +3,6 @@ import { Id } from '../../main';
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import { GameObject } from '../game-object';
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export abstract class LampBase extends GameObject {
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public static readonly type = 'Lamp';
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constructor(id: Id, public center: vec2, public color: vec3, public lightness: number) {
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super(id);
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}
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@ -1,10 +1,7 @@
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import { vec2 } from 'gl-matrix';
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import { GameObject, Id } from '../../main';
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import { typed } from '../../transport/typed';
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export abstract class TunnelBase extends GameObject {
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public static readonly type = 'Tunnel';
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constructor(
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id: Id,
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public readonly from: vec2,
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@ -1,8 +0,0 @@
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import { v4 } from 'uuid';
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import { Id } from './identity';
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export class IdentityManager {
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public static generateId(): Id {
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return v4();
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}
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}
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14
shared/src/transport/type-to-base-type.ts
Normal file
14
shared/src/transport/type-to-base-type.ts
Normal file
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@ -0,0 +1,14 @@
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export const typeToBaseType = <T extends { new(...args: any[]): {} }>(
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constructor: T
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) => {
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const parent = constructor;
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return class extends constructor {
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public static get type(): string {
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return Object.getPrototypeOf((parent as any).prototype).constructor.name;
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}
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public get type(): string {
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return Object.getPrototypeOf((parent as any).prototype).constructor.name;
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}
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};
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};
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@ -1,11 +1,9 @@
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/**
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* static type: string must be implemented
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* @param constructor
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*/
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export const typed = <T extends { new (...args: any[]): {} }>(constructor: T) => {
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return class extends constructor {
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public get type(): string {
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return (this as any).constructor.type;
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export abstract class Typed {
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public static get type(): string {
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return (this as any).name;
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}
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public get type(): string {
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return (this as any).constructor.name;
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}
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}
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};
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};
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