Fix bugs and add improvements
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555be9d602
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ba4dd5c470
10 changed files with 26 additions and 21 deletions
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@ -10,7 +10,7 @@ export class ProjectileView extends ProjectileBase implements ViewObject {
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constructor(id: Id, center: vec2, radius: number) {
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super(id, center, radius);
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this.circle = new Circle(center, radius / 2);
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this.light = new CircleLight(center, rgb(1, 0.5, 0), 0.35);
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this.light = new CircleLight(center, rgb(1, 0.5, 0), 0.15);
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}
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public step(deltaTimeInMilliseconds: number): void {}
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@ -1,6 +1,6 @@
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import { vec2 } from 'gl-matrix';
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import { Drawable, Renderer } from 'sdf-2d';
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import { CommandExecutors, Id, StoneBase } from 'shared';
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import { CommandExecutors, Id, Random, StoneBase } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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import { Polygon } from '../shapes/polygon';
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import { ViewObject } from './view-object';
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@ -14,10 +14,12 @@ export class StoneView extends StoneBase implements ViewObject {
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constructor(id: Id, vertices: Array<vec2>) {
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super(id, vertices);
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this.shape = new Polygon(vertices);
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this.shape = new Polygon(vertices, Random.getRandom());
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}
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public step(deltaTimeInMilliseconds: number): void {}
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public step(deltaTimeInMilliseconds: number): void {
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this.shape.randomOffset += deltaTimeInMilliseconds / 5000;
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}
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public draw(renderer: Renderer): void {
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renderer.addDrawable(this.shape);
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