Optimize performance
This commit is contained in:
parent
e4cd3284b7
commit
b8ef90c100
31 changed files with 319 additions and 206 deletions
93
frontend/package-lock.json
generated
93
frontend/package-lock.json
generated
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@ -33,9 +33,10 @@
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"resolve-url-loader": "^3.1.1",
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"sass": "^1.27.0",
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"sass-loader": "^8.0.2",
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"sdf-2d": "file:..\\..\\sdf-2d",
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"sdf-2d": "^0.6.2",
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"shared": "file:../shared",
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"socket.io-client": "^2.3.1",
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"socket.io-msgpack-parser": "^2.0.0",
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"source-map-loader": "^1.1.1",
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"svg-url-loader": "^6.0.0",
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"terser-webpack-plugin": "^4.2.2",
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@ -46,32 +47,6 @@
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"webpack-dev-server": "^3.11.0"
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}
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},
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"../../sdf-2d": {
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"version": "0.6.1",
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"dev": true,
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"license": "ISC",
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"dependencies": {
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"gl-matrix": "^3.3.0"
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},
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"devDependencies": {
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"@typescript-eslint/eslint-plugin": "^3.10.1",
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"@typescript-eslint/parser": "^3.10.1",
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"eslint": "^7.9.0",
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"eslint-config-prettier": "^6.11.0",
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"eslint-plugin-import": "^2.22.0",
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"eslint-plugin-prettier": "^3.1.4",
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"eslint-plugin-unused-imports": "^0.1.3",
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"prettier": "^2.1.2",
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"raw-loader": "^4.0.1",
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"terser-webpack-plugin": "^2.3.8",
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"ts-loader": "^8.0.3",
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"typedoc": "^0.19.2",
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"typedoc-plugin-extras": "^1.1.6",
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"typescript": "^3.9.7",
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"webpack": "^4.44.2",
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"webpack-cli": "^3.3.11"
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}
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},
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"../shared": {
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"version": "0.0.0",
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"dev": true,
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@ -11687,6 +11662,12 @@
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"node": ">=4"
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}
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},
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"node_modules/notepack.io": {
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"version": "2.2.0",
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"resolved": "https://registry.npmjs.org/notepack.io/-/notepack.io-2.2.0.tgz",
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"integrity": "sha512-9b5w3t5VSH6ZPosoYnyDONnUTF8o0UkBw7JLA6eBlYJWyGT1Q3vQa8Hmuj1/X6RYvHjjygBDgw6fJhe0JEojfw==",
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"dev": true
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},
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"node_modules/npmlog": {
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"version": "4.1.2",
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"resolved": "https://registry.npmjs.org/npmlog/-/npmlog-4.1.2.tgz",
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@ -15147,8 +15128,14 @@
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}
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},
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"node_modules/sdf-2d": {
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"resolved": "../../sdf-2d",
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"link": true
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"version": "0.6.2",
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"resolved": "https://registry.npmjs.org/sdf-2d/-/sdf-2d-0.6.2.tgz",
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"integrity": "sha512-VUeToQdZn96ZhliHTRcfHYGgQ/4TyUDicy6GaUug1skZdxmh/er9KRcihRIVjyiJg/6DGY87J71y+CcygwZqwA==",
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"dev": true,
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"dependencies": {
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"gl-matrix": "^3.3.0",
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"resize-observer-polyfill": "^1.5.1"
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}
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},
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"node_modules/select-hose": {
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"version": "2.0.0",
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@ -15700,6 +15687,16 @@
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"integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=",
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"dev": true
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},
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"node_modules/socket.io-msgpack-parser": {
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"version": "2.2.1",
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"resolved": "https://registry.npmjs.org/socket.io-msgpack-parser/-/socket.io-msgpack-parser-2.2.1.tgz",
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"integrity": "sha512-T2/vHDxuKBHqmLDAFeJ714OJsV1QbeVo6WApx1gSOwXE96OVCJErOTyjzDnISMbn/yxLIrUex9vJv4IO5/skdQ==",
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"dev": true,
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"dependencies": {
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"component-emitter": "~1.3.0",
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"notepack.io": "~2.2.0"
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}
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},
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"node_modules/socket.io-parser": {
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"version": "3.3.1",
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"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-3.3.1.tgz",
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@ -28988,6 +28985,12 @@
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"sort-keys": "^1.0.0"
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}
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},
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"notepack.io": {
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"version": "2.2.0",
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"resolved": "https://registry.npmjs.org/notepack.io/-/notepack.io-2.2.0.tgz",
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"integrity": "sha512-9b5w3t5VSH6ZPosoYnyDONnUTF8o0UkBw7JLA6eBlYJWyGT1Q3vQa8Hmuj1/X6RYvHjjygBDgw6fJhe0JEojfw==",
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"dev": true
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},
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"npmlog": {
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"version": "4.1.2",
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"resolved": "https://registry.npmjs.org/npmlog/-/npmlog-4.1.2.tgz",
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@ -31851,25 +31854,13 @@
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}
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},
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"sdf-2d": {
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"version": "file:../../sdf-2d",
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"version": "0.6.2",
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"resolved": "https://registry.npmjs.org/sdf-2d/-/sdf-2d-0.6.2.tgz",
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"integrity": "sha512-VUeToQdZn96ZhliHTRcfHYGgQ/4TyUDicy6GaUug1skZdxmh/er9KRcihRIVjyiJg/6DGY87J71y+CcygwZqwA==",
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"dev": true,
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"requires": {
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"@typescript-eslint/eslint-plugin": "^3.10.1",
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"@typescript-eslint/parser": "^3.10.1",
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"eslint": "^7.9.0",
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"eslint-config-prettier": "^6.11.0",
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"eslint-plugin-import": "^2.22.0",
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"eslint-plugin-prettier": "^3.1.4",
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"eslint-plugin-unused-imports": "^0.1.3",
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"gl-matrix": "^3.3.0",
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"prettier": "^2.1.2",
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"raw-loader": "^4.0.1",
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"terser-webpack-plugin": "^2.3.8",
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"ts-loader": "^8.0.3",
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"typedoc": "^0.19.2",
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"typedoc-plugin-extras": "^1.1.6",
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"typescript": "^3.9.7",
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"webpack": "^4.44.2",
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"webpack-cli": "^3.3.11"
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"resize-observer-polyfill": "^1.5.1"
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}
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},
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"select-hose": {
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@ -32369,6 +32360,16 @@
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}
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}
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},
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"socket.io-msgpack-parser": {
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"version": "2.2.1",
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"resolved": "https://registry.npmjs.org/socket.io-msgpack-parser/-/socket.io-msgpack-parser-2.2.1.tgz",
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"integrity": "sha512-T2/vHDxuKBHqmLDAFeJ714OJsV1QbeVo6WApx1gSOwXE96OVCJErOTyjzDnISMbn/yxLIrUex9vJv4IO5/skdQ==",
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"dev": true,
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"requires": {
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"component-emitter": "~1.3.0",
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"notepack.io": "~2.2.0"
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}
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},
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"socket.io-parser": {
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"version": "3.3.1",
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"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-3.3.1.tgz",
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@ -50,6 +50,7 @@
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"sdf-2d": "^0.6.2",
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"shared": "file:../shared",
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"socket.io-client": "^2.3.1",
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"socket.io-msgpack-parser": "^2.0.0",
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"source-map-loader": "^1.1.1",
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"svg-url-loader": "^6.0.0",
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"terser-webpack-plugin": "^4.2.2",
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@ -114,9 +114,8 @@ body {
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}
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.player-tag {
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transform: translateX(-50%) translateY(-50%) rotate(-15deg);
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transition: left 150ms, top 150ms;
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border-radius: 1000px;
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transition: transform 200ms;
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&.decla {
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color: $bright-decla;
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@ -163,8 +162,6 @@ body {
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.ownership {
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font-size: 0;
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transform: translateX(-50%) translateY(-50%);
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box-shadow: inset 0 0 3px 0px rgba(0, 0, 0, 0.2);
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@include square(50px);
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@ -1,21 +1,11 @@
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import { vec2 } from 'gl-matrix';
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import {
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CommandGenerator,
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PrimaryActionCommand,
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SecondaryActionCommand,
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TernaryActionCommand,
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} from 'shared';
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import { CommandGenerator, SecondaryActionCommand, TernaryActionCommand } from 'shared';
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import { Game } from '../../game';
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export class MouseListener extends CommandGenerator {
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constructor(target: HTMLElement, private readonly game: Game) {
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super();
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target.addEventListener('mousemove', (event: MouseEvent) => {
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const position = this.positionFromEvent(event);
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this.sendCommandToSubcribers(new PrimaryActionCommand(position));
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});
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target.addEventListener('mousedown', (event: MouseEvent) => {
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const position = this.positionFromEvent(event);
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@ -5,7 +5,15 @@ export class CommandReceiverSocket extends CommandReceiver {
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super();
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}
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private commandQueue: Array<Command> = [];
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protected defaultCommandExecutor(command: Command) {
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this.socket.emit(TransportEvents.PlayerToServer, serialize(command));
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this.commandQueue.push(command);
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}
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public sendQueuedCommands() {
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if (this.commandQueue.length > 0) {
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this.socket.emit(TransportEvents.PlayerToServer, serialize(this.commandQueue));
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this.commandQueue = [];
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}
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}
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}
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@ -28,6 +28,7 @@ import { startAnimation } from './start-animation';
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import { PlayerDecision } from './join-form-handler';
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import { GameObjectContainer } from './objects/game-object-container';
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import { OptionsHandler } from './options-handler';
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import parser from 'socket.io-msgpack-parser';
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export class Game extends CommandReceiver {
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public gameObjects = new GameObjectContainer(this);
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@ -43,6 +44,7 @@ export class Game extends CommandReceiver {
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private announcementText = document.createElement('h2');
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private progressBar = document.createElement('div');
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private arrowElements: Array<HTMLElement> = [];
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private socketReceiver!: CommandReceiverSocket;
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constructor(
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private readonly playerDecision: PlayerDecision,
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@ -71,7 +73,8 @@ export class Game extends CommandReceiver {
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reconnectionDelayMax: 10000,
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transports: ['websocket'],
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forceNew: true,
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});
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parser,
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} as any);
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this.socket.on('reconnect_attempt', () => {
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this.socket.io.opts.transports = ['polling', 'websocket'];
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@ -87,17 +90,19 @@ export class Game extends CommandReceiver {
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this.socket.emit(TransportEvents.Pong);
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});
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this.socket.on(TransportEvents.ServerToPlayer, (serialized: string) =>
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this.sendCommand(deserialize(serialized)),
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);
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this.socket.on(TransportEvents.ServerToPlayer, (serializedCommands: string) => {
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const commands: Array<Command> = deserialize(serializedCommands);
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commands.forEach((c) => this.sendCommand(c));
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});
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this.socketReceiver = new CommandReceiverSocket(this.socket);
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broadcastCommands(
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[
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new KeyboardListener(document.body),
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new MouseListener(this.canvas, this),
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new TouchJoystickListener(this.canvas, this.overlay, this),
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],
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[this.gameObjects, new CommandReceiverSocket(this.socket)],
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[this.socketReceiver],
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);
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this.isBetweenGames = false;
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@ -111,29 +116,31 @@ export class Game extends CommandReceiver {
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this.gameObjects.sendCommand(c);
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}
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private lastGameState?: UpdateGameState;
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private lastAnnouncementText = '';
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protected commandExecutors: CommandExecutors = {
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[ServerAnnouncement.type]: (c: ServerAnnouncement) =>
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(this.announcementText.innerText = c.text),
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(this.lastAnnouncementText = c.text),
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[PlayerDiedCommand.type]: (c: PlayerDiedCommand) => {
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if (OptionsHandler.options.vibrationEnabled) {
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navigator.vibrate(150);
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}
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},
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[UpdateGameState.type]: (c: UpdateGameState) => {
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this.declaPlanetCountElement.style.width = (c.declaCount / c.limit) * 50 + '%';
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this.redPlanetCountElement.style.width = (c.redCount / c.limit) * 50 + '%';
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},
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[UpdateGameState.type]: (c: UpdateGameState) => (this.lastGameState = c),
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[GameEnd.type]: (c: GameEnd) => {
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const team =
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c.winningTeam === CharacterTeam.decla
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? '<span class="decla">decla</span>'
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: '<span class="red">red</span>';
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this.announcementText.innerHTML = `Team ${team} won 🎉`;
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this.lastAnnouncementText = `Team ${team} won 🎉`;
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},
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[UpdateOtherPlayerDirections.type]: this.handleOtherPlayerDirections.bind(this),
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[UpdateOtherPlayerDirections.type]: (c: UpdateOtherPlayerDirections) =>
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(this.lastOtherPlayerDirections = c),
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[GameStart.type]: this.initialize.bind(this),
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};
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private lastOtherPlayerDirections?: UpdateOtherPlayerDirections;
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private handleOtherPlayerDirections(command: UpdateOtherPlayerDirections) {
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this.arrowElements
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.splice(command.otherPlayerDirections.length, this.arrowElements.length)
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@ -205,10 +212,7 @@ export class Game extends CommandReceiver {
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}
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public aspectRatioChanged(aspectRatio: number) {
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this.socket.emit(
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TransportEvents.PlayerToServer,
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serialize(new SetAspectRatioActionCommand(aspectRatio)),
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);
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this.socketReceiver.sendCommand(new SetAspectRatioActionCommand(aspectRatio));
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}
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private isActive = true;
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@ -216,6 +220,7 @@ export class Game extends CommandReceiver {
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this.isActive = false;
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}
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private framesSinceLastLayoutUpdate = 0;
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private gameLoop(
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renderer: Renderer,
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_: DOMHighResTimeStamp,
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@ -224,10 +229,34 @@ export class Game extends CommandReceiver {
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this.resolveStarted();
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deltaTime /= 1000;
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let shouldChangeLayout = false;
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if (++this.framesSinceLastLayoutUpdate > 1) {
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shouldChangeLayout = true;
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this.framesSinceLastLayoutUpdate = 0;
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this.draw();
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}
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this.renderer = renderer;
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this.socketReceiver.sendQueuedCommands();
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this.gameObjects.stepObjects(deltaTime);
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this.gameObjects.drawObjects(this.renderer, this.overlay);
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this.gameObjects.drawObjects(this.renderer, this.overlay, shouldChangeLayout);
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return this.isActive;
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}
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private draw() {
|
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if (this.lastGameState) {
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this.declaPlanetCountElement.style.width =
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(this.lastGameState.declaCount / this.lastGameState.limit) * 50 + '%';
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this.redPlanetCountElement.style.width =
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(this.lastGameState.redCount / this.lastGameState.limit) * 50 + '%';
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}
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if (this.lastOtherPlayerDirections) {
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this.handleOtherPlayerDirections(this.lastOtherPlayerDirections);
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||||
}
|
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|
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this.announcementText.innerHTML = this.lastAnnouncementText;
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}
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}
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||||
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@ -1,13 +1,14 @@
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import { ServerInformation, serverInformationEndpoint, TransportEvents } from 'shared';
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import io from 'socket.io-client';
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import { Configuration } from './config/configuration';
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import parser from 'socket.io-msgpack-parser';
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export type PlayerDecision = {
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playerName: string;
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server: string;
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};
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const pollInterval = 10000;
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const pollInterval = 8000;
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export class JoinFormHandler {
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private waitingForDecision: Promise<PlayerDecision>;
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private resolvePlayerDecision!: (d: PlayerDecision) => void;
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@ -122,8 +123,9 @@ class ServerChooserOption {
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this.socket = io(url, {
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reconnection: false,
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timeout: 1500,
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});
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timeout: 4000,
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parser,
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} as any);
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this.socket.on('connect_error', this.destroy.bind(this));
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this.socket.on('connect_timeout', this.destroy.bind(this));
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@ -18,7 +18,7 @@ export class Camera extends GameObject implements ViewObject {
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public step(deltaTimeInSeconds: number): void {}
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public draw(renderer: Renderer, overlay: HTMLElement) {
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public draw(renderer: Renderer, overlay: HTMLElement, shouldChangeLayout: boolean) {
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const canvasAspectRatio = renderer.canvasSize.x / renderer.canvasSize.y;
|
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if (canvasAspectRatio !== this.aspectRatio) {
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this.aspectRatio = canvasAspectRatio;
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@ -56,8 +56,12 @@ export class GameObjectContainer extends CommandReceiver {
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this.objects.forEach((o) => o.step(deltaTimeInSeconds));
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}
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public drawObjects(renderer: Renderer, overlay: HTMLElement) {
|
||||
this.objects.forEach((o) => o.draw(renderer, overlay));
|
||||
public drawObjects(
|
||||
renderer: Renderer,
|
||||
overlay: HTMLElement,
|
||||
shouldChangeLayout: boolean,
|
||||
) {
|
||||
this.objects.forEach((o) => o.draw(renderer, overlay, shouldChangeLayout));
|
||||
}
|
||||
|
||||
private addObject(object: ViewObject) {
|
||||
|
|
|
|||
|
|
@ -20,7 +20,11 @@ export class LampView extends LampBase implements ViewObject {
|
|||
|
||||
public beforeDestroy(): void {}
|
||||
|
||||
public draw(renderer: Renderer, overlay: HTMLElement): void {
|
||||
public draw(
|
||||
renderer: Renderer,
|
||||
overlay: HTMLElement,
|
||||
shouldChangeLayout: boolean,
|
||||
): void {
|
||||
renderer.addDrawable(this.light);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -47,31 +47,76 @@ export class PlanetView extends PlanetBase implements ViewObject {
|
|||
vec2.scale(vec2.create(), p.velocity, deltaTimeInSeconds),
|
||||
);
|
||||
|
||||
if ((p.timeToLive -= deltaTimeInSeconds) <= 0) {
|
||||
p.element.parentElement?.removeChild(p.element);
|
||||
} else {
|
||||
p.element.style.opacity = Math.min(1, p.timeToLive).toString();
|
||||
}
|
||||
p.timeToLive -= deltaTimeInSeconds;
|
||||
});
|
||||
|
||||
this.generatedPointElements = this.generatedPointElements.filter(
|
||||
(p) => p.timeToLive > 0,
|
||||
);
|
||||
}
|
||||
|
||||
private generatedPointElements: Array<FallingPoint> = [];
|
||||
|
||||
private lastGeneratedPoint?: number;
|
||||
public generatedPoints(value: number) {
|
||||
const element = document.createElement('div');
|
||||
element.className = 'falling-point ' + (this.ownership < 0.5 ? 'decla' : 'red');
|
||||
element.innerText = '+' + value;
|
||||
this.generatedPointElements.push({
|
||||
element,
|
||||
addedToOverlay: false,
|
||||
timeToLive: Random.getRandomInRange(2, 3),
|
||||
position: vec2.create(),
|
||||
velocity: vec2.fromValues(Random.getRandomInRange(-30, 30), 0),
|
||||
});
|
||||
this.lastGeneratedPoint = value;
|
||||
}
|
||||
|
||||
public beforeDestroy(): void {
|
||||
this.ownershipProgess.parentElement?.removeChild(this.ownershipProgess);
|
||||
this.generatedPointElements.forEach((p) =>
|
||||
p.element.parentElement?.removeChild(p.element),
|
||||
);
|
||||
}
|
||||
|
||||
public draw(
|
||||
renderer: Renderer,
|
||||
overlay: HTMLElement,
|
||||
shouldChangeLayout: boolean,
|
||||
): void {
|
||||
if (shouldChangeLayout) {
|
||||
if (!this.ownershipProgess.parentElement) {
|
||||
overlay.appendChild(this.ownershipProgess);
|
||||
}
|
||||
|
||||
const screenPosition = renderer.worldToDisplayCoordinates(this.center);
|
||||
|
||||
this.generatedPointElements.forEach((p) => {
|
||||
if (!p.addedToOverlay) {
|
||||
overlay.appendChild(p.element);
|
||||
}
|
||||
|
||||
p.element.style.transform = `translateX(${
|
||||
screenPosition.x + p.position.x
|
||||
}px) translateY(${screenPosition.y + p.position.y}px)`;
|
||||
|
||||
if (p.timeToLive <= 0) {
|
||||
p.element.parentElement?.removeChild(p.element);
|
||||
} else {
|
||||
p.element.style.opacity = Math.min(1, p.timeToLive).toString();
|
||||
}
|
||||
});
|
||||
|
||||
this.generatedPointElements = this.generatedPointElements.filter(
|
||||
(p) => p.timeToLive > 0,
|
||||
);
|
||||
|
||||
this.ownershipProgess.style.transform = `translateX(${screenPosition.x}px) translateY(${screenPosition.y}px) translateX(-50%) translateY(-50%)`;
|
||||
this.ownershipProgess.style.background = this.getGradient();
|
||||
|
||||
if (this.lastGeneratedPoint !== undefined) {
|
||||
const element = document.createElement('div');
|
||||
element.className = 'falling-point ' + (this.ownership < 0.5 ? 'decla' : 'red');
|
||||
element.innerText = '+' + this.lastGeneratedPoint;
|
||||
this.generatedPointElements.push({
|
||||
element,
|
||||
addedToOverlay: false,
|
||||
timeToLive: Random.getRandomInRange(2, 3),
|
||||
position: vec2.create(),
|
||||
velocity: vec2.fromValues(Random.getRandomInRange(-30, 30), 0),
|
||||
});
|
||||
|
||||
this.lastGeneratedPoint = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
renderer.addDrawable(this.shape);
|
||||
}
|
||||
|
||||
private getGradient(): string {
|
||||
|
|
@ -91,33 +136,4 @@ export class PlanetView extends PlanetBase implements ViewObject {
|
|||
var(--bright-red) 100%
|
||||
)`;
|
||||
}
|
||||
public beforeDestroy(): void {
|
||||
this.ownershipProgess.parentElement?.removeChild(this.ownershipProgess);
|
||||
this.generatedPointElements.forEach((p) =>
|
||||
p.element.parentElement?.removeChild(p.element),
|
||||
);
|
||||
}
|
||||
|
||||
public draw(renderer: Renderer, overlay: HTMLElement): void {
|
||||
if (!this.ownershipProgess.parentElement) {
|
||||
overlay.appendChild(this.ownershipProgess);
|
||||
}
|
||||
|
||||
const screenPosition = renderer.worldToDisplayCoordinates(this.center);
|
||||
|
||||
this.generatedPointElements.forEach((p) => {
|
||||
if (!p.addedToOverlay) {
|
||||
overlay.appendChild(p.element);
|
||||
}
|
||||
|
||||
p.element.style.left = screenPosition.x + p.position.x + 'px';
|
||||
p.element.style.top = screenPosition.y + p.position.y + 'px';
|
||||
});
|
||||
|
||||
this.ownershipProgess.style.left = screenPosition.x + 'px';
|
||||
this.ownershipProgess.style.top = screenPosition.y + 'px';
|
||||
this.ownershipProgess.style.background = this.getGradient();
|
||||
|
||||
renderer.addDrawable(this.shape);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,8 +49,6 @@ export class PlayerCharacterView extends PlayerCharacterBase implements ViewObje
|
|||
}
|
||||
|
||||
public step(deltaTimeInSeconds: number): void {
|
||||
this.healthElement.style.width = (50 * this.health) / settings.playerMaxHealth + 'px';
|
||||
this.statsElement.innerText = this.getStatsText();
|
||||
if (this.previousHealth > this.health) {
|
||||
this.previousHealth = this.health;
|
||||
if (OptionsHandler.options.vibrationEnabled) {
|
||||
|
|
@ -68,16 +66,26 @@ export class PlayerCharacterView extends PlayerCharacterBase implements ViewObje
|
|||
this.nameElement.parentElement?.removeChild(this.nameElement);
|
||||
}
|
||||
|
||||
public draw(renderer: Renderer, overlay: HTMLElement): void {
|
||||
if (!this.nameElement.parentElement) {
|
||||
overlay.appendChild(this.nameElement);
|
||||
}
|
||||
public draw(
|
||||
renderer: Renderer,
|
||||
overlay: HTMLElement,
|
||||
shouldChangeLayout: boolean,
|
||||
): void {
|
||||
if (shouldChangeLayout) {
|
||||
if (!this.nameElement.parentElement) {
|
||||
overlay.appendChild(this.nameElement);
|
||||
}
|
||||
|
||||
const screenPosition = renderer.worldToDisplayCoordinates(
|
||||
this.calculateTextPosition(),
|
||||
);
|
||||
this.nameElement.style.left = screenPosition.x + 'px';
|
||||
this.nameElement.style.top = screenPosition.y + 'px';
|
||||
const screenPosition = renderer.worldToDisplayCoordinates(
|
||||
this.calculateTextPosition(),
|
||||
);
|
||||
|
||||
this.nameElement.style.transform = `translateX(${screenPosition.x}px) translateY(${screenPosition.y}px) translateX(-50%) translateY(-50%) rotate(-15deg)`;
|
||||
|
||||
this.healthElement.style.width =
|
||||
(50 * this.health) / settings.playerMaxHealth + 'px';
|
||||
this.statsElement.innerText = this.getStatsText();
|
||||
}
|
||||
|
||||
this.shape.setCircles([this.head!, this.leftFoot!, this.rightFoot!]);
|
||||
renderer.addDrawable(this.shape);
|
||||
|
|
|
|||
|
|
@ -33,7 +33,11 @@ export class ProjectileView extends ProjectileBase implements ViewObject {
|
|||
|
||||
public beforeDestroy(): void {}
|
||||
|
||||
public draw(renderer: Renderer, overlay: HTMLElement): void {
|
||||
public draw(
|
||||
renderer: Renderer,
|
||||
overlay: HTMLElement,
|
||||
shouldChangeLayout: boolean,
|
||||
): void {
|
||||
renderer.addDrawable(this.circle);
|
||||
renderer.addDrawable(this.light);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,6 +3,6 @@ import { GameObject } from 'shared';
|
|||
|
||||
export interface ViewObject extends GameObject {
|
||||
step(deltaTimeInMilliseconds: number): void;
|
||||
draw(renderer: Renderer, overlay: HTMLElement): void;
|
||||
draw(renderer: Renderer, overlay: HTMLElement, shouldChangeLayout: boolean): void;
|
||||
beforeDestroy(): void;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,9 @@
|
|||
"moduleResolution": "node",
|
||||
"skipLibCheck": true,
|
||||
"module": "commonjs",
|
||||
"lib": ["dom", "es2017"]
|
||||
"lib": ["dom", "es2017"],
|
||||
"typeRoots": ["./types", "./node_modules/@types"]
|
||||
},
|
||||
"include": ["src/**/*.ts", "src/*.ts"]
|
||||
"include": ["src/**/*.ts", "src/*.ts"],
|
||||
"exclude": ["node_modules", "typings"]
|
||||
}
|
||||
|
|
|
|||
1
frontend/types/socket.io-msgpack-parser/index.d.ts
vendored
Normal file
1
frontend/types/socket.io-msgpack-parser/index.d.ts
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
declare module 'socket.io-msgpack-parser';
|
||||
Loading…
Add table
Add a link
Reference in a new issue