Fix should draw condition
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9 changed files with 54 additions and 15 deletions
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@ -1,4 +1,5 @@
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import { vec2 } from 'gl-matrix';
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import { Circle } from '../math/circle';
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export interface Drawer {
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startFrame(deltaTime: DOMHighResTimeStamp): void;
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@ -10,5 +11,5 @@ export interface Drawer {
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setInViewArea(size: number): vec2;
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screenUvToWorldCoordinate(mousePosition: vec2): vec2;
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drawInfoText(text: string): void;
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isOnScreen(position: vec2): boolean;
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isOnScreen(boundingCircle: Circle): boolean;
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}
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