Fix should draw condition

This commit is contained in:
schmelczerandras 2020-07-25 17:51:13 +02:00
parent 9aef368324
commit b6bef3c77d
9 changed files with 54 additions and 15 deletions

View file

@ -1,4 +1,5 @@
import { vec2 } from 'gl-matrix';
import { Circle } from '../math/circle';
export interface Drawer {
startFrame(deltaTime: DOMHighResTimeStamp): void;
@ -10,5 +11,5 @@ export interface Drawer {
setInViewArea(size: number): vec2;
screenUvToWorldCoordinate(mousePosition: vec2): vec2;
drawInfoText(text: string): void;
isOnScreen(position: vec2): boolean;
isOnScreen(boundingCircle: Circle): boolean;
}