Refactor serialization

This commit is contained in:
schmelczerandras 2020-10-07 10:04:05 +02:00
parent 8e44dd3733
commit b3da27e73b
35 changed files with 142 additions and 133 deletions

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@ -1,9 +1,8 @@
import { vec2 } from 'gl-matrix';
import { CharacterBase, CommandExecutors, deserializable } from 'shared';
import { CharacterBase, CommandExecutors } from 'shared';
import { RenderCommand } from '../commands/types/render';
import { BlobShape } from '../shapes/blob-shape';
@deserializable(CharacterBase)
export class CharacterView extends CharacterBase {
private shape = new BlobShape();

View file

@ -1,9 +1,8 @@
import { vec2, vec3 } from 'gl-matrix';
import { CircleLight } from 'sdf-2d';
import { CommandExecutors, deserializable, Id, LampBase } from 'shared';
import { CommandExecutors, Id, LampBase } from 'shared';
import { RenderCommand } from '../commands/types/render';
@deserializable(LampBase)
export class LampView extends LampBase {
private light: CircleLight;

View file

@ -1,9 +1,8 @@
import { vec2 } from 'gl-matrix';
import { InvertedTunnel } from 'sdf-2d';
import { CommandExecutors, deserializable, Id, TunnelBase } from 'shared';
import { CommandExecutors, Id, TunnelBase } from 'shared';
import { RenderCommand } from '../commands/types/render';
@deserializable(TunnelBase)
export class TunnelView extends TunnelBase {
private shape: InvertedTunnel;