Refactor serialization
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35 changed files with 142 additions and 133 deletions
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@ -1,9 +1,8 @@
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import { vec2 } from 'gl-matrix';
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import { CharacterBase, CommandExecutors, deserializable } from 'shared';
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import { CharacterBase, CommandExecutors } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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import { BlobShape } from '../shapes/blob-shape';
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@deserializable(CharacterBase)
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export class CharacterView extends CharacterBase {
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private shape = new BlobShape();
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@ -1,9 +1,8 @@
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import { vec2, vec3 } from 'gl-matrix';
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import { CircleLight } from 'sdf-2d';
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import { CommandExecutors, deserializable, Id, LampBase } from 'shared';
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import { CommandExecutors, Id, LampBase } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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@deserializable(LampBase)
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export class LampView extends LampBase {
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private light: CircleLight;
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@ -1,9 +1,8 @@
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import { vec2 } from 'gl-matrix';
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import { InvertedTunnel } from 'sdf-2d';
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import { CommandExecutors, deserializable, Id, TunnelBase } from 'shared';
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import { CommandExecutors, Id, TunnelBase } from 'shared';
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import { RenderCommand } from '../commands/types/render';
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@deserializable(TunnelBase)
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export class TunnelView extends TunnelBase {
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private shape: InvertedTunnel;
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