Solve serialization

This commit is contained in:
schmelczerandras 2020-10-06 21:33:04 +02:00
parent ba8b1a29fd
commit 8e44dd3733
45 changed files with 242 additions and 201 deletions

View file

@ -10,7 +10,6 @@ import {
StepCommand,
UpdateObjectsCommand,
} from 'shared';
import { deserialize, deserializeJsonArray } from '../transport/deserialize';
import { Camera } from './camera';
import { CharacterView } from './character-view';
@ -21,7 +20,7 @@ export class GameObjectContainer extends CommandReceiver {
protected commandExecutors: CommandExecutors = {
[CreatePlayerCommand.type]: (c: CreatePlayerCommand) => {
this.player = deserialize(c.serializedPlayer) as CharacterView;
this.player = c.character as CharacterView;
this.camera = new Camera();
this.addObject(this.player);
this.addObject(this.camera);
@ -34,13 +33,13 @@ export class GameObjectContainer extends CommandReceiver {
},
[CreateObjectsCommand.type]: (c: CreateObjectsCommand) =>
deserializeJsonArray(c.serializedObjects).forEach((o) => this.addObject(o)),
c.objects.forEach((o) => this.addObject(o)),
[DeleteObjectsCommand.type]: (c: DeleteObjectsCommand) =>
c.ids.forEach((id: Id) => this.objects.delete(id)),
[UpdateObjectsCommand.type]: (c: UpdateObjectsCommand) =>
deserializeJsonArray(c.serializedObjects).forEach((o) => {
c.objects.forEach((o) => {
this.objects.delete(o.id);
this.addObject(o);
if (o.id === this.player.id) {