Improve gameplay
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parent
e02a5b264c
commit
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53 changed files with 1084 additions and 404 deletions
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@ -9,23 +9,28 @@ import {
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serializesTo,
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settings,
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PlanetBase,
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CharacterTeam,
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UpdateObjectMessage,
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} from 'shared';
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import { ImmutableBoundingBox } from '../physics/bounding-boxes/immutable-bounding-box';
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import { StaticPhysical } from '../physics/physicals/static-physical';
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import { UpdateGameObjectMessage } from '../update-game-object-message';
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@serializesTo(PlanetBase)
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export class PlanetPhysical extends PlanetBase implements StaticPhysical {
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public readonly canCollide = true;
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public readonly canMove = false;
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private center: vec2;
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public static neutralPlanetCount = 0;
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public static declaPlanetCount = 0;
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public static redPlanetCount = 0;
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private _boundingBox?: ImmutableBoundingBox;
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constructor(vertices: Array<vec2>) {
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super(id(), vertices);
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this.center = vertices.reduce((sum, v) => vec2.add(sum, sum, v), vec2.create());
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vec2.scale(this.center, this.center, 1 / vertices.length);
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PlanetPhysical.neutralPlanetCount++;
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}
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public distance(target: vec2): number {
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@ -62,6 +67,47 @@ export class PlanetPhysical extends PlanetBase implements StaticPhysical {
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return sign * d;
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}
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public calculateUpdates(): UpdateObjectMessage {
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return new UpdateGameObjectMessage(this, ['ownership']);
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}
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public takeControl(team: CharacterTeam, deltaTime: number) {
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const previousOwnership = this.ownership;
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if (team === CharacterTeam.decla) {
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this.ownership -= (0.5 / settings.takeControlTimeInSeconds) * deltaTime;
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if (
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previousOwnership >= 0.5 - settings.planetControlThreshold &&
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this.ownership < 0.5 - settings.planetControlThreshold
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) {
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PlanetPhysical.declaPlanetCount++;
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PlanetPhysical.neutralPlanetCount--;
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} else if (
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previousOwnership > 0.5 + settings.planetControlThreshold &&
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previousOwnership <= 0.5 + settings.planetControlThreshold
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) {
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PlanetPhysical.redPlanetCount--;
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PlanetPhysical.neutralPlanetCount++;
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}
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} else {
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this.ownership += (0.5 / settings.takeControlTimeInSeconds) * deltaTime;
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if (
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previousOwnership < 0.5 + settings.planetControlThreshold &&
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this.ownership >= 0.5 + settings.planetControlThreshold
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) {
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PlanetPhysical.redPlanetCount++;
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PlanetPhysical.neutralPlanetCount--;
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} else if (
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previousOwnership <= 0.5 - settings.planetControlThreshold &&
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previousOwnership > 0.5 + settings.planetControlThreshold
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) {
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PlanetPhysical.declaPlanetCount--;
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PlanetPhysical.neutralPlanetCount++;
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}
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}
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this.ownership = clamp01(this.ownership);
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}
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public get boundingBox(): ImmutableBoundingBox {
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if (!this._boundingBox) {
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const { xMin, xMax, yMin, yMax } = this.vertices.reduce(
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