Add basic multiplayer
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113 changed files with 1362 additions and 754 deletions
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import { Command, CommandReceiver, TransportEvents } from 'shared';
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export class CommandReceiverSocket extends CommandReceiver {
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constructor(private readonly socket: SocketIOClient.Socket) {
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super();
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}
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protected defaultCommandExecutor(command: Command) {
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this.socket.emit(TransportEvents.PlayerToServer, JSON.stringify(command));
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}
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}
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