Add basic multiplayer
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113 changed files with 1362 additions and 754 deletions
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@ -1,29 +1,13 @@
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import { glMatrix } from 'gl-matrix';
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import io from 'socket.io-client';
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import { TransportEvents } from '../../shared/src/transport/transport-events';
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import { Configuration } from './scripts/config/configuration';
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import { Game } from './scripts/game';
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import { Random } from './scripts/helper/random';
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import './styles/main.scss';
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glMatrix.setMatrixArrayType(Array);
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Random.seed = 42;
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const main = async () => {
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await Configuration.initialize();
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const socket = io(Configuration.servers[0], {
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reconnectionDelayMax: 10000,
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transports: ['websocket'],
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});
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socket.on('reconnect_attempt', () => {
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socket.io.opts.transports = ['polling', 'websocket'];
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});
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socket.emit(TransportEvents.PlayerJoining, null);
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try {
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Random.seed = 42;
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await new Game().start();
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} catch (e) {
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console.error(e);
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