Refactor file structure
This commit is contained in:
parent
5f73c2ac82
commit
3f3e654ea9
26 changed files with 71 additions and 215 deletions
5
frontend/.dockerignore
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5
frontend/.dockerignore
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node_modules
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dist
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target
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package-lock.json
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.*
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1
frontend/.gitattributes
vendored
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1
frontend/.gitattributes
vendored
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*.psd filter=lfs diff=lfs merge=lfs -text
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2
frontend/.gitignore
vendored
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2
frontend/.gitignore
vendored
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**/node_modules
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**/dist
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9
frontend/Dockerfile
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9
frontend/Dockerfile
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FROM node:latest as build
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WORKDIR /home/node
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COPY . .
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RUN npm install
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RUN npm run build
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FROM nginx:alpine
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COPY --from=build /home/node/dist/ /usr/share/nginx/html
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BIN
frontend/media/declared.png
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BIN
frontend/media/declared.png
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Binary file not shown.
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After Width: | Height: | Size: 25 KiB |
BIN
frontend/media/declared.psd
(Stored with Git LFS)
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BIN
frontend/media/declared.psd
(Stored with Git LFS)
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Binary file not shown.
10485
frontend/package-lock.json
generated
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10485
frontend/package-lock.json
generated
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File diff suppressed because it is too large
Load diff
49
frontend/package.json
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49
frontend/package.json
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{
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"name": "decla.red",
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"version": "1.0.0",
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"description": "",
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"private": true,
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"main": "index.js",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"build": "webpack"
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},
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"keywords": [],
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"author": "András Schmelczer",
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"license": "UNLICENSED",
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"postcss": {
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"plugins": {
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"autoprefixer": {}
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}
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},
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"browserslist": [
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"defaults"
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],
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"devDependencies": {
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"autoprefixer": "^9.7.6",
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"clean-webpack-plugin": "^3.0.0",
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"css-loader": "^3.5.2",
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"cssnano": "latest",
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"file-loader": "^5.1.0",
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"html-webpack-inline-source-plugin": "0.0.10",
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"html-webpack-plugin": "^3.2.0",
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"image-webpack-loader": "^6.0.0",
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"mini-css-extract-plugin": "^0.9.0",
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"optimize-css-assets-webpack-plugin": "^5.0.3",
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"postcss-loader": "^3.0.0",
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"prettier": "^1.19.1",
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"resolve-url-loader": "^3.1.1",
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"responsive-loader": "^1.2.0",
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"sass": "^1.26.3",
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"sass-loader": "^8.0.2",
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"sharp": "^0.23.4",
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"style-loader": "^1.1.4",
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"svg-url-loader": "^3.0.3",
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"terser-webpack-plugin": "^2.3.5",
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"ts-loader": "^6.2.2",
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"typescript": "^3.8.3",
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"webpack": "^4.43.0",
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"webpack-cli": "^3.3.11",
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"webpack-dev-server": "^3.10.3"
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}
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}
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19
frontend/src/index.html
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19
frontend/src/index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width,initial-scale=1,viewport-fit=cover" />
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<meta name="theme-color" content="#b7455e" />
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<link rel="shortcut icon" href="/favicon.ico" type="image/x-icon">
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<link rel="icon" href="/favicon.ico" type="image/x-icon">
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<title>Test</title>
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</head>
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<body>
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<main>
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<noscript><h1>Javascript is required for this website.</h1></noscript>
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</main>
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</body>
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</html>
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9
frontend/src/index.ts
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9
frontend/src/index.ts
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function component() {
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const element = document.createElement('div');
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element.innerHTML = 'Hello world';
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return element;
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}
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document.body.appendChild(component());
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157
frontend/src/shaders/ikeda-00-1593370449049.frag
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157
frontend/src/shaders/ikeda-00-1593370449049.frag
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#ifdef GL_ES
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precision mediump float;
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#endif
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#define INFINITY 1.0 / 0.0
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#define WORLD_SIZE 4
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#define LIGHTS_SIZE 2
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#define LIGHT_PENETRATION 0.95
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#define ANTIALIASING_RADIUS 1.0
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uniform vec2 u_resolution;
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uniform vec2 u_mouse;
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uniform float u_time;
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struct Light {
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vec2 center;
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float radius;
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vec3 color;
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float intensity;
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};
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struct Circle {
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vec2 center;
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float radius;
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vec3 color;
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};
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Light lights[LIGHTS_SIZE];
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Circle world[WORLD_SIZE];
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vec3 red = vec3(5.0, 0.0, 2.0);
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vec3 blue = vec3(0.0, 0.0, 3.0);
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float circleDistance(in vec2 position, in Circle circle)
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{
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return length(position - circle.center) - circle.radius;
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}
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float circleDistance(in vec2 position, in Light circle)
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{
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return length(position - circle.center) - circle.radius;
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}
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float getDistance(in vec2 target) {
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float distance = INFINITY;
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for (int i = 0; i < WORLD_SIZE; i++) {
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distance = min(distance, circleDistance(target, world[i]));
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}
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return distance;
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}
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float getDistance(in vec2 target, out Circle nearest) {
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float distance = INFINITY;
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for (int i = 0; i < WORLD_SIZE; i++) {
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float distanceToCurrent = circleDistance(target, world[i]);
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if (distanceToCurrent < distance) {
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distance = distanceToCurrent;
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nearest = world[i];
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}
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}
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return distance;
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}
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void createWorld() {
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lights[0] = Light(u_mouse, 40.5, vec3(1.0), 25.0);
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lights[1] = Light(vec2(100.0, 350.0), 52.5,vec3(2.0, 1.0, 0.25), 20.5);
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world[0] = Circle(vec2(250.0, 100.0), 12.5, blue);
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world[1] = Circle(vec2(150.0, 50.0), 32.5, red);
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world[2] = Circle(vec2(300.0, 350.0), 52.5, blue);
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}
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float escapeFromObject(inout vec2 position, in vec2 direction) {
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float fractionOfLightPenetrating = 1.0;
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float rayLength = 0.0;
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for (int i = 0; i < 64; i++) {
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float minDistance = getDistance(position);
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if (minDistance >= 0.0) {
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return fractionOfLightPenetrating;
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}
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fractionOfLightPenetrating *= pow(LIGHT_PENETRATION, -minDistance);
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rayLength += max(1.0, -minDistance);
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position += direction * rayLength;
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}
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return 0.0;
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}
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float getFractionOfLightArriving(in vec2 position, in vec2 direction, in float lightDistance, in float lightRadius) {
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float fractionOfLightArriving = 1.0;
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float rayLength = 0.0;
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for (int j = 0; j < 64; j++) {
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float minDistance = getDistance(position + direction * rayLength);
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fractionOfLightArriving = min(fractionOfLightArriving, minDistance / rayLength);
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rayLength += max(1.0, abs(minDistance));
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if (rayLength > lightDistance) {
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fractionOfLightArriving = (fractionOfLightArriving * lightDistance + lightRadius) / (2.0 * lightRadius);
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return smoothstep(0.0, 1.0, fractionOfLightArriving);
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}
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}
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return 0.0;
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}
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vec3 getPixelColor(in vec2 position, in bool startsInside, in vec3 colorBias) {
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vec3 result = vec3(0.0);
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for (int i = 0; i < LIGHTS_SIZE; i++) {
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Light light = lights[i];
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float lightDistance = circleDistance(position, light);
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vec3 lightColor = normalize(light.color) * light.intensity / mix(1.0, lightDistance, clamp(lightDistance, 0.0, 1.0));
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if (lightDistance < 0.0) {
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return lightColor;
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}
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vec2 lightDirection = normalize(light.center - position);
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vec2 rayStart = position;
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float fractionOfLightPenetrating = 1.0;
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if (startsInside) {
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fractionOfLightPenetrating = escapeFromObject(rayStart, lightDirection);
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lightColor *= colorBias;
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}
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float fractionOfLightArriving = getFractionOfLightArriving(rayStart, lightDirection, lightDistance, light.radius);
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result += lightColor * fractionOfLightArriving * fractionOfLightPenetrating;
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}
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return clamp(result, 0.0, 1.0);
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}
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vec3 getPixelColorAntialiased(in vec2 position) {
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Circle nearest;
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float minDistance = getDistance(position, nearest);
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if (0.0 < minDistance && minDistance < 1.0) {
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vec2 closerDirection = normalize(nearest.center - position);
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return mix(getPixelColor(position + closerDirection, true, nearest.color), getPixelColor(position - closerDirection, false, nearest.color), minDistance);
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}
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return getPixelColor(position, minDistance < 0.0, minDistance < 0.0 ? nearest.color : vec3(1.0));
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}
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void main() {
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createWorld();
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vec2 position = gl_FragCoord.xy + vec2(0.5);
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vec3 color = getPixelColorAntialiased(position);
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gl_FragColor = vec4(color, 1.0);
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}
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11
frontend/tsconfig.json
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11
frontend/tsconfig.json
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{
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"compilerOptions": {
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"outDir": "./dist/",
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"sourceMap": true,
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"noImplicitAny": false,
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"module": "es6",
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"target": "es5",
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"downlevelIteration": true,
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"allowJs": true
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}
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}
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173
frontend/webpack.config.js
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173
frontend/webpack.config.js
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const path = require('path');
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const HtmlWebpackPlugin = require('html-webpack-plugin');
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const { CleanWebpackPlugin } = require('clean-webpack-plugin');
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const TerserJSPlugin = require('terser-webpack-plugin');
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const OptimizeCSSAssetsPlugin = require('optimize-css-assets-webpack-plugin');
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const MiniCssExtractPlugin = require('mini-css-extract-plugin');
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const HtmlWebpackInlineSourcePlugin = require('html-webpack-inline-source-plugin');
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const Sharp = require('responsive-loader/sharp');
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const Sass = require('sass');
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const isProduction = process.env.NODE_ENV === 'production';
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module.exports = {
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watchOptions: {
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ignored: /node_modules/,
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},
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devServer: {
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host: '0.0.0.0',
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disableHostCheck: true,
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},
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optimization: {
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minimizer: [
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new TerserJSPlugin({
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sourceMap: !isProduction,
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}),
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new OptimizeCSSAssetsPlugin({}),
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],
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},
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plugins: [
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new CleanWebpackPlugin(),
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new HtmlWebpackPlugin({
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xhtml: true,
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template: './src/index.html',
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minify: {
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collapseWhitespace: true,
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removeComments: true,
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removeRedundantAttributes: true,
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removeScriptTypeAttributes: true,
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removeStyleLinkTypeAttributes: true,
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useShortDoctype: true,
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},
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inlineSource: '.(js|css)$',
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}),
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new HtmlWebpackInlineSourcePlugin(),
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new MiniCssExtractPlugin({
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filename: '[name].[contenthash].css',
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chunkFilename: '[id].[contenthash].css',
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}),
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],
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entry: {
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index: './src/index.ts',
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},
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module: {
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rules: [
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{
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test: /\.(jpe?g|png)$/i,
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loader: 'responsive-loader',
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options: {
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adapter: Sharp,
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outputPath: 'static/',
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sizes: [200, 400, 800, 1200, 2000],
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placeholder: false,
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},
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},
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{
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test: /\.(webm|mp4|gif)$/i,
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use: [
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{
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loader: 'file-loader',
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query: {
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outputPath: 'static/',
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},
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},
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{
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loader: 'image-webpack-loader',
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options: {
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disable: !isProduction,
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mozjpeg: {
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progressive: true,
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quality: 65,
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},
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optipng: {
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enabled: true,
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},
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pngquant: {
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quality: [0.65, 0.9],
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speed: 4,
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},
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gifsicle: {
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interlaced: false,
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},
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webp: {
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quality: 65,
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},
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},
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},
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],
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},
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{
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test: /\.svg$/,
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loader: 'svg-url-loader',
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options: {
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limit: 10 * 1024,
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noquotes: true,
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},
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},
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{
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test: /\.(pdf)$/i,
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use: {
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loader: 'file-loader',
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query: {
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outputPath: 'static/',
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name: '[name].[ext]',
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},
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},
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},
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{
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test: /\.ico$/i,
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use: {
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loader: 'file-loader',
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query: {
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outputPath: '/',
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name: '[name].[ext]',
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},
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},
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},
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{
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test: /\.scss$/i,
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use: [
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MiniCssExtractPlugin.loader,
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'css-loader',
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'postcss-loader',
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{
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loader: 'resolve-url-loader',
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options: {
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keepQuery: true,
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},
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},
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{
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loader: 'sass-loader',
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options: {
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sourceMap: true,
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implementation: Sass,
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},
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},
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],
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},
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{
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test: /\.(woff2?|ttf|eot|svg)(?:[?#].+)?$/,
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use: {
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loader: 'file-loader',
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options: {
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name: '[name].[ext]',
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outputPath: 'static/fonts/',
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},
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},
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include: /fonts/,
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},
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{
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test: /\.ts$/,
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use: 'ts-loader',
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exclude: /node_modules/,
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},
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],
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},
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resolve: {
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extensions: ['.ts', '.js'],
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},
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output: {
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filename: '[name].[contenthash].js',
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path: path.resolve(__dirname, 'dist'),
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},
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};
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