Add KD stats and joystick deadzone
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parent
c74b2f14a0
commit
1cd8f5fbe6
10 changed files with 123 additions and 44 deletions
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@ -95,12 +95,14 @@ export class PlayerCharacterPhysical
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constructor(
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name: string,
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killCount: number,
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deathCount: number,
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public readonly colorIndex: number,
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team: CharacterTeam,
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private readonly container: PhysicalContainer,
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startPosition: vec2,
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) {
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super(id(), name, colorIndex, team, settings.playerMaxHealth);
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super(id(), name, killCount, deathCount, colorIndex, team, settings.playerMaxHealth);
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this.head = new CirclePhysical(
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vec2.add(vec2.create(), startPosition, PlayerCharacterPhysical.headOffset),
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@ -133,7 +135,13 @@ export class PlayerCharacterPhysical
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}
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public calculateUpdates(): UpdateObjectMessage {
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return new UpdateGameObjectMessage(this, ['head', 'leftFoot', 'rightFoot', 'health']);
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return new UpdateGameObjectMessage(this, [
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'head',
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'leftFoot',
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'rightFoot',
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'health',
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'killCount',
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]);
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}
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public handleMovementAction(c: MoveActionCommand) {
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@ -141,11 +149,16 @@ export class PlayerCharacterPhysical
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}
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public onCollision(other: GameObject) {
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if (other instanceof ProjectilePhysical && other.team !== this.team) {
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if (
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other instanceof ProjectilePhysical &&
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other.team !== this.team &&
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other.isAlive
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) {
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other.destroy();
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this.health -= other.strength;
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if (this.health <= 0) {
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this.destroy();
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other.originator.killCount++;
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}
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}
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}
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@ -167,6 +180,7 @@ export class PlayerCharacterPhysical
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strength,
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this.team,
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velocity,
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this,
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this.container,
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);
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this.container.addObject(projectile);
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