Fix built assets

This commit is contained in:
schmelczerandras 2020-10-20 09:24:00 +02:00
parent 7c76b16d13
commit 021cac655c
4 changed files with 9 additions and 5 deletions

View file

@ -8,7 +8,7 @@ RUN yarn && yarn run build
FROM node:14.13.0-alpine3.10
COPY backend/package.json .
RUN npm install --production
RUN yarn
COPY --from=build backend/dist/main.js main.js

View file

@ -1,6 +1,6 @@
{
"name": "declared-server",
"version": "0.0.2",
"version": "0.0.3",
"description": "Game server for decla.red",
"keywords": [],
"author": "András Schmelczer <andras@schmelczer.dev> (https://schmelczer.dev/)",
@ -20,7 +20,7 @@
"minimist": "^1.2.5",
"socket.io": "^2.3.0",
"uws": "^10.148.1",
"webpack-node-externals": "^2.5.2"
"gl-matrix": "^3.3.0"
},
"devDependencies": {
"@types/minimist": "^1.2.0",
@ -40,8 +40,8 @@
"eslint-plugin-unused-imports": "^0.1.3",
"file-loader": "^6.1.0",
"ts-loader": "^8.0.3",
"gl-matrix": "^3.3.0",
"nodemon": "^2.0.4",
"webpack-node-externals": "^2.5.2",
"prettier": "^2.0.5",
"raw-loader": "^4.0.1",
"resolve-url-loader": "^3.1.1",

View file

@ -18,6 +18,10 @@ import { handleFullScreen } from './scripts/handle-full-screen';
import { Game } from './scripts/game';
import { PlayerCharacterView } from './scripts/objects/player-character-view';
import '../static/settings.svg';
import '../static/minimize.svg';
import '../static/maximize.svg';
glMatrix.setMatrixArrayType(Array);
overrideDeserialization(CharacterBase, CharacterView);

View file

@ -65,7 +65,7 @@ module.exports = (env, argv) => ({
}),
new CleanWebpackPlugin({
protectWebpackAssets: false,
cleanAfterEveryBuildPatterns: ['*.js', '*.css'],
cleanAfterEveryBuildPatterns: ['*', '!index.html', '!static*'],
}),
],
module: {