Tune edits
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e17068baba
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3 changed files with 28 additions and 16 deletions
File diff suppressed because one or more lines are too long
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@ -16,11 +16,11 @@ def get_random_saturation_per_hue_lut(
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def get_random_brightness_lut(
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def get_random_brightness_lut(
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variance: float = 0.2,
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variance: float = 0.1,
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count: int = 6,
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count: int = 6,
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type: INTERPOLATION_TYPE = "linear",
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type: INTERPOLATION_TYPE = "linear",
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min_spectrum_size: float = 0.6,
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min_spectrum_size: float = 0.7,
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max_spectrum_size: float = 1.15,
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max_spectrum_size: float = 1.1,
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) -> List[int]:
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) -> List[int]:
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spectrum_size = np.random.uniform(min_spectrum_size, max_spectrum_size)
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spectrum_size = np.random.uniform(min_spectrum_size, max_spectrum_size)
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spectrum_start = np.random.uniform(0, max(0, 1 - spectrum_size))
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spectrum_start = np.random.uniform(0, max(0, 1 - spectrum_size))
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@ -29,9 +29,9 @@ def get_random_brightness_lut(
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spectrum_start,
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spectrum_start,
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*[
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*[
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spectrum_start
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spectrum_start
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+ i * spectrum_size / (count - 2)
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+ i * spectrum_size / (count - 1)
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+ np.random.uniform(-variance, variance)
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+ np.random.uniform(-variance, variance)
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for i in range(1, count - 2)
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for i in range(1, count - 1)
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],
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],
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spectrum_start + spectrum_size,
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spectrum_start + spectrum_size,
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]
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]
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@ -1,20 +1,32 @@
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from PIL import Image, ImageEnhance
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from PIL import Image, ImageEnhance
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from ..utils import random, get_colour_lut, apply_pixel_shader
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from ..utils import random
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from ..operations import add_noise, add_random_colour_spill
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from ..operations import (
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add_noise,
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add_random_colour_spill,
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get_random_gamma,
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adjust_gamma,
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apply_pixel_shader,
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get_random_brightness_lut,
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get_random_saturation_per_hue_lut,
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)
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import numpy as np
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import numpy as np
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def random_edit(img: Image, seed: int = 42) -> Image:
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def random_edit(img: Image, seed: int = 42) -> Image:
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np.random.seed(seed)
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np.random.seed(seed)
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img = add_noise(img, random(0, 0.2))
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img = img.convert("RGB")
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img = ImageEnhance.Contrast(img).enhance(random(0.5, 2))
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img = add_random_colour_spill(img, 1.3)
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img = adjust_gamma(img, get_random_gamma())
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img = add_noise(img, random(0, 0.1))
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img = ImageEnhance.Contrast(img).enhance(random(0.5, 1.5))
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img = add_random_colour_spill(img, 0.2)
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img = img.convert("HSV")
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img = img.convert("HSV")
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saturation_lut = get_colour_lut(variance=0.3, count=5, type="linear")
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saturation_lut = get_random_saturation_per_hue_lut()
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brightness_lut = get_colour_lut(variance=0.3, count=5, type="cubic")
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brightness_lut = get_random_brightness_lut()
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img = apply_pixel_shader(
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img = apply_pixel_shader(
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img, lambda h, s, v: (h, saturation_lut[s], brightness_lut[v])
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img, lambda h, s, v: (h, round(s * saturation_lut[h]), brightness_lut[v])
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)
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)
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img = img.convert("RGB")
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img = img.convert("RGB")
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return img
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return img
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