ad_astra/space_game/SpaceGame/src/driver/sleep/sleep.h
2020-06-07 16:00:15 +02:00

13 lines
350 B
C

#ifndef SLEEP_H
#define SLEEP_H
#include <stdbool.h>
#include <avr/io.h>
/// FrameFunction gets previousFrameTime (in milliseconds) as argument
typedef bool (*FrameFunction)(uint8_t);
/// Call function every frameLengthInMilliseconds while it returns true
void startFrameLoop(FrameFunction function, uint8_t frameLengthInMilliseconds);
#endif