ad_astra/space_game/SpaceGame/src/driver/sleep/sleep.h
2020-04-19 20:55:44 +02:00

13 lines
348 B
C

#ifndef SLEEP_H
#define SLEEP_H
#include <stdbool.h>
#include <avr/io.h>
// FrameFunction gets previousFrameTime (in milliseconds) as argument
typedef bool (*FrameFunction)(uint8_t);
// Call function every frameLengthInMilliseconds while it returns true
void startFrameLoop(FrameFunction function, uint8_t frameLengthInMilliseconds);
#endif