A handheld game built from the PCB up: ATtiny85V, OLED, IR receiver. 8 MHz, 512 bytes of RAM, and a charming atmosphere.
https://schmelczer.dev/articles/ad-astra-attiny85-game-engine
- C 97.8%
- Python 2.2%
| ad_astra | ||
| docs | ||
| pcb | ||
| space_game | ||
| sprite_generator | ||
| .gitignore | ||
| README.md | ||
Ad astra
Directories
- sprite_generator
Contains a python script for transforming Piskel sprites into C files.